~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  Changelog for:
    v2.4.0

  * bug fix, + new feature, o other
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

* Fixed crash bugs.
* heartlimit now properly defaults to 3 in the gserver code.
* Fixed some bugs with player Z support.
* Fixed a crash when using gmaps.
* Fixed a guild tag exploit.
* The server only removes a port that it successfully opened via UPnP instead of removing all possible ports.
* Fixed a crash that could occur when banning players.
* Fixed a possible invalid packet crash.
* The gserver properly checks for heartlimit, swordlimit, and shieldlimit when sending props.
* Fixed a potential issue with weapon filenames.
* Fixed issues with CString::gtokenize and guntokenize.
* Added a fix to prevent Beholder from breaking stuff.
* Fixed a bug where the server was appending the ip/port when initializing UPnP. This was breaking UPnP when doing a /restartserver.
* Fixed a typo with /updatelevelsall.
* If a weapon is modified on the disk and reloaded via /reloadweapons, the new weapon will be sent to the players on the server.
* Fixed the following chests: glove2, shield, mirrorshield, lizardshield, sword, battleaxe, lizardsword, and goldensword.
+ Improved NPC-Server support.
+ Improved support for v4+ clients.
+ Added weapon bytecode support for v5 clients.
+ Account load-only support added.
+ Guest account support added.
+ Added the serverinterface option for specifying an interface to bind the server's listen socket to. Can be used in servers.txt.
o Added additional RC logging.
o Updated zlib to version 1.2.5.
o rcmessage.txt updated.
o Updated premake4 and added a Visual Studio 2010 batch file.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  Changelog for:
    v2.3.0

  * bug fix, + new feature, o other
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

* Server doesn't crash on a malformed weapon anymore.  Instead, it will display a warning.
* Version 2.2.0's setlevel2 bug fix involved with warping to the current level is properly fixed now.
* Fixed a crash when editing server flags via RC.
* Fixed an issue where, if the player tried to log in to a non-existent level, the gserver wouldn't send them to the unstickme level.
* Fixed a Linux case issue that cropped up if you manually created an account.txt file.
* Worked around a bug in RC 1.1.
* Fixed an infinite loop caused by killing baddies that were spawned via script.
* Fixed some NPC-Server related issues.
* The ServerHQ is properly updated when the settings are changed.
+ Added Downsider's execscript triggeraction hack.  The triggerhack_execscript server option turns it on and off.
+ Added gr.attr1 - gr.attr30 triggeraction hacks.  The triggerhack_props server option turns it on and off.
+ Added the ability to rename rclog.txt and serverlog.txt via the RC file browser.
+ Added UPnP support.
+ Added support for the RC2 disconnect message.
+ The server checks if a player is dead when they "leave" a level.  If they are dead, it brings that back to life with 0.5 hearts.  This is consistent with official Graal.
+ Added support for the NPC-Server sendrpgmessage() command.
+ Added built-in RC file browser protections to the config/ folder.  accounts/defaultaccount.txt, config/adminconfig.txt, config/allowedversions.txt, config/ipbans.txt, config/rchelp.txt, config/rcmessage.txt, and config/rules.txt require the 'change staff account' right.  config/foldersconfig.txt requires the 'set folder options' right.  config/servermessage.html and config/serveroptions.txt require the 'set server options' right.
+ Player flags are now sent to the NPC-Server.
+ Added support for say2 signs sent to a player by the NPC-Server.
+ Added the gr.setplayergroup triggeraction for setting the group of a specified player.
+ Added the gr.updatelevel triggeraction hack.  The triggerhack_levels server option turns it on and off.
o Updated adminconfig.txt to have ns_ip=AUTO at the end.
o Updated YOURACCOUNT.TXT to have access to folders that the default was missing.
o Updated serveroptions.txt with a bunch of new options.
o Servers are now hidden from the server list (marked as under construction) if the 'onlystaff' server option is set to true.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  Changelog for:
    v2.2.0

  * bug fix, + new feature, o other
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

* Some admin-only server options weren't in the list of protected options. They are now.
* Server now correctly deletes an empty string flag.
* A player's online seconds, kills, and deaths will now display correctly in their profile if their values exceed 1568735.
* Sign text is no longer trimmed.
* The server correctly handles UTF-8 file names in Windows now.
* Fixed a bug where moving a file in RC would fail to move the file and delete the original.
* Player gani parameters #P6 through #P9 should be correctly passed to other players now.
* String arrays in the profile field are correctly tokenized now.
* Fixed a bug with saving weapons where the SCRIPTEND field wasn't being written correctly in some instances.
* The RC command /restartserver no longer ignores the server overrides specified in servers.txt.
* The gr.removeguild triggeraction hack will remove the guild tag from all currently online players when the guild is deleted.
* Fixed a bug where the client's guild wasn't being cleared internally.
* If a player issues a setlevel2 command to warp to the same level he is in, the server just moves the player instead of attempting to warp him. This fixes some script issues with isleader.
* RCs will use their properly set nickname now, instead of using the nickname saved to the user's account file when they last logged in as a normal client.
* Fixed the creation of new directories via RC. It can now recursively create new directories.
* Fixed a bug with the sparring deviation decay algorithm.
+ Comments in settings files can be placed anywhere now.
+ Flag hack gr.ip added.
+ Triggeraction hacks gr.appendfile, gr.writefile, and gr.rcchat added.
+ Added new server options to enable/disable all the various triggeraction and flag hacks.
o Updated readme.txt with a bunch of information about the Graal Reborn gserver, including information on all the triggeraction hacks.
o Updated the build system to premake 4.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  Changelog for:
    v2.1.0

  * bug fix, + new feature, o other
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

* Some admin-only server options weren't in the list of protected options.  They are now.
* Server now correctly deletes an empty string flag.
* A player's online seconds, kills, and deaths will now display correctly in their profile if their values exceed 1568735.
* Sign text is no longer trimmed.
* The server correctly handles UTF-8 file names in Windows now.
* Fixed a bug where moving a file in RC would fail to move the file and delete the original.
* Player gani parameters #P6 through #P9 should be correctly passed to other players now.
* String arrays in the profile field are correctly tokenized now.
* Fixed a bug with saving weapons where the SCRIPTEND field wasn't being written correctly in some instances.
* The RC command /restartserver no longer ignores the server overrides specified in servers.txt.
* The gr.removeguild triggeraction hack will remove the guild tag from all currently online players when the guild is deleted.
* Fixed a bug where the client's guild wasn't being cleared internally.
* If a player issues a setlevel2 command to warp to the same level he is in, the server just moves the player instead of attempting to warp him.  This fixes some script issues with isleader.
* RCs will use their properly set nickname now, instead of using the nickname saved to the user's account file when they last logged in as a normal client.
* Fixed the creation of new directories via RC.  It can now recursively create new directories.
* Fixed a bug with the sparring deviation decay algorithm.
+ Comments in settings files can be placed anywhere now.
+ Flag hack gr.ip added.
+ Triggeraction hacks gr.appendfile, gr.writefile, and gr.rcchat added.
+ Added new server options to enable/disable all the various triggeraction and flag hacks.
o Updated readme.txt with a bunch of information about the Graal Reborn gserver, including information on all the triggeraction hacks.
o Updated the build system to premake 4.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  Changelog for:
    v2.1.0
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bugs fixed:
- Fixed modifying player flags via RC.
- The gserver will now correctly display RC and npcserver version strings on connect.
- The gserver no longer mangles UTF-8 filenames on Windows.
- Players can no longer gain hearts if they have low AP.

Changes:
- GServer uses non-blocking sockets.  Hopefully this will fix problems where the server can block on a send() call to a slow client.
- zlib and libbz2 are now packaged with the server gserver source code.  It makes it easier to compile.
